AI Insights · Timothy · October 2021
Top 5 Character Collection Games Performance in Estonia Q3 2021
In Q3 2021, Estonia saw notable trends in the performance of the top 5 character collection games on a unified platform, including fluctuations in weekly revenue, downloads, and active users.
In the third quarter of 2021, Estonia witnessed intriguing trends in the performance of the top 5 character collection games on a unified platform. Here’s a detailed look at how each app fared during this period, based on data from Sensor Tower.
Coin Master by Moon Active experienced varied weekly revenue, peaking at approximately $14.2K in the first week of August. The lowest revenue was around $7.9K in the last week of July, with a general upward trend towards the end of September, ending at about $9.5K. Weekly downloads showed a gradual increase, starting at 140 and reaching a peak of 223 in mid-August, before stabilizing around 194 by the end of the quarter.
State of Survival: Zombie War from FunPlus International AG had its highest revenue of $8.7K in the last week of July, with fluctuations throughout the quarter, ending at $7.2K in the final week of September. Weekly downloads varied significantly, starting at 143 and peaking at 198 in mid-August, before closing the quarter at 163.
Hero Wars: Alliance RPG by Nexters Global LTD showed a notable increase in weekly revenue, peaking at $7.6K in mid-July. The revenue saw some dips, reaching a low of $2.9K in early September, then recovering to $4.6K by the end of the quarter. Weekly downloads started at 333 and showed a downward trend, closing at 159 in the last week of September.
Brawl Stars from Supercell had a steady performance in weekly revenue, peaking at $4.8K in mid-August. The lowest revenue recorded was around $2.7K in early September, with a recovery to $3.8K by the end of the quarter. Weekly downloads remained relatively stable, starting at 686 and ending at 783, with a peak of 829 in late August.
Genshin Impact: Natlan Launch by COGNOSPHERE PTE. LTD. had a significant spike in weekly revenue, reaching $6.6K at the end of August. Revenue fluctuated throughout the quarter, ending at about $2.5K in the last week of September. Weekly downloads saw a peak of 583 in late July and early August, before gradually declining to 398 by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.